Web-version: even at low quality there is too much delay between input and action to make the game playable.
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I've been getting lag spikes instead of delay, but yeah the way this was optimized would need a total reworking for any more browser-playable versions in the future.
Hey, this seems like it'd be a really cool game!
Perhaps even with a story too. The prototype was very fun, glad I found this. I'm planning to get it when it fully comes out.
I'm glad you liked it. I'm working with a group now that's considering turning the prototype into a full game, but before that can happen we've got a lot of other projects to dig through. In the meantime, I'm working on another prototype that I hope you'll also look forward to.